DOC HOME SITE MAP MAN PAGES GNU INFO SEARCH
 

perlnewmod(1)





NAME

       perlnewmod - preparing a new module for distribution


DESCRIPTION

       This document gives you some suggestions about how to go about writing
       Perl modules, preparing them for distribution, and making them avail-
       able via CPAN.

       One of the things that makes Perl really powerful is the fact that Perl
       hackers tend to want to share the solutions to problems they've faced,
       so you and I don't have to battle with the same problem again.

       The main way they do this is by abstracting the solution into a Perl
       module. If you don't know what one of these is, the rest of this docu-
       ment isn't going to be much use to you. You're also missing out on an
       awful lot of useful code; consider having a look at perlmod, perlmodlib
       and perlmodinstall before coming back here.

       When you've found that there isn't a module available for what you're
       trying to do, and you've had to write the code yourself, consider pack-
       aging up the solution into a module and uploading it to CPAN so that
       others can benefit.

       Warning

       We're going to primarily concentrate on Perl-only modules here, rather
       than XS modules. XS modules serve a rather different purpose, and you
       should consider different things before distributing them - the popu-
       larity of the library you are gluing, the portability to other operat-
       ing systems, and so on. However, the notes on preparing the Perl side
       of the module and packaging and distributing it will apply equally well
       to an XS module as a pure-Perl one.

       What should I make into a module?

       You should make a module out of any code that you think is going to be
       useful to others. Anything that's likely to fill a hole in the communal
       library and which someone else can slot directly into their program.
       Any part of your code which you can isolate and extract and plug into
       something else is a likely candidate.

       Let's take an example. Suppose you're reading in data from a local for-
       mat into a hash-of-hashes in Perl, turning that into a tree, walking
       the tree and then piping each node to an Acme Transmogrifier Server.

       Now, quite a few people have the Acme Transmogrifier, and you've had to
       write something to talk the protocol from scratch - you'd almost cer-
       tainly want to make that into a module. The level at which you pitch it
       is up to you: you might want protocol-level modules analogous to
       Net::SMTP which then talk to higher level modules analogous to
       Mail::Send. The choice is yours, but you do want to get a module out
       for that server protocol.

       Nobody else on the planet is going to talk your local data format, so
       we can ignore that. But what about the thing in the middle? Building
       tree structures from Perl variables and then traversing them is a nice,
       general problem, and if nobody's already written a module that does
       that, you might want to modularise that code too.

       So hopefully you've now got a few ideas about what's good to modu-
       larise.  Let's now see how it's done.

       Step-by-step: Preparing the ground

       Before we even start scraping out the code, there are a few things
       we'll want to do in advance.

       Look around
          Dig into a bunch of modules to see how they're written. I'd suggest
          starting with Text::Tabs, since it's in the standard library and is
          nice and simple, and then looking at something like Time::Zone,
          File::Copy and then some of the "Mail::*" modules if you're planning
          on writing object oriented code.

          These should give you an overall feel for how modules are laid out
          and written.

       Check it's new
          There are a lot of modules on CPAN, and it's easy to miss one that's
          similar to what you're planning on contributing. Have a good plough
          through the modules list and the by-module directories, and make
          sure you're not the one reinventing the wheel!

       Discuss the need
          You might love it. You might feel that everyone else needs it. But
          there might not actually be any real demand for it out there. If
          you're unsure about the demand you're module will have, consider
          sending out feelers on the "comp.lang.perl.modules" newsgroup, or as
          a last resort, ask the modules list at "modules@perl.org". Remember
          that this is a closed list with a very long turn-around time - be
          prepared to wait a good while for a response from them.

       Choose a name
          Perl modules included on CPAN have a naming hierarchy you should try
          to fit in with. See perlmodlib for more details on how this works,
          and browse around CPAN and the modules list to get a feel of it. At
          the very least, remember this: modules should be title capitalised,
          (This::Thing) fit in with a category, and explain their purpose suc-
          cinctly.

       Check again
          While you're doing that, make really sure you haven't missed a mod-
          ule similar to the one you're about to write.

          When you've got your name sorted out and you're sure that your mod-
          ule is wanted and not currently available, it's time to start cod-
          ing.

       Step-by-step: Making the module

       Start with h2xs
          Originally a utility to convert C header files into XS modules, h2xs
          has become a useful utility for churning out skeletons for Perl-only
          modules as well. If you don't want to use the Autoloader which
          splits up big modules into smaller subroutine-sized chunks, you'll
          say something like this:

              h2xs -AX -n Net::Acme

          The "-A" omits the Autoloader code, "-X" omits XS elements, and "-n"
          specifies the name of the module.

       Use strict and warnings
          A module's code has to be warning and strict-clean, since you can't
          guarantee the conditions that it'll be used under. Besides, you
          wouldn't want to distribute code that wasn't warning or strict-clean
          anyway, right?

       Use Carp
          The Carp module allows you to present your error messages from the
          caller's perspective; this gives you a way to signal a problem with
          the caller and not your module. For instance, if you say this:

              warn "No hostname given";

          the user will see something like this:

              No hostname given at /usr/local/lib/perl5/site_perl/5.6.0/Net/Acme.pm
              line 123.

          which looks like your module is doing something wrong. Instead, you
          want to put the blame on the user, and say this:

              No hostname given at bad_code, line 10.

          You do this by using Carp and replacing your "warn"s with "carp"s.
          If you need to "die", say "croak" instead. However, keep "warn" and
          "die" in place for your sanity checks - where it really is your mod-
          ule at fault.

       Use Exporter - wisely!
          "h2xs" provides stubs for Exporter, which gives you a standard way
          of exporting symbols and subroutines from your module into the
          caller's namespace. For instance, saying "use Net::Acme qw(&frob)"
          would import the "frob" subroutine.

          The package variable @EXPORT will determine which symbols will get
          exported when the caller simply says "use Net::Acme" - you will
          hardly ever want to put anything in there. @EXPORT_OK, on the other
          hand, specifies which symbols you're willing to export. If you do
          want to export a bunch of symbols, use the %EXPORT_TAGS and define a
          standard export set - look at Exporter for more details.

       Use plain old documentation
          The work isn't over until the paperwork is done, and you're going to
          need to put in some time writing some documentation for your module.
          "h2xs" will provide a stub for you to fill in; if you're not sure
          about the format, look at perlpod for an introduction. Provide a
          good synopsis of how your module is used in code, a description, and
          then notes on the syntax and function of the individual subroutines
          or methods. Use Perl comments for developer notes and POD for end-
          user notes.

       Write tests
          You're encouraged to create self-tests for your module to ensure
          it's working as intended on the myriad platforms Perl supports; if
          you upload your module to CPAN, a host of testers will build your
          module and send you the results of the tests. Again, "h2xs" provides
          a test framework which you can extend - you should do something more
          than just checking your module will compile.

       Write the README
          If you're uploading to CPAN, the automated gremlins will extract the
          README file and place that in your CPAN directory. It'll also appear
          in the main by-module and by-category directories if you make it
          onto the modules list. It's a good idea to put here what the module
          actually does in detail, and the user-visible changes since the last
          release.

       Step-by-step: Distributing your module

       Get a CPAN user ID
          Every developer publishing modules on CPAN needs a CPAN ID. See the
          instructions at "http://www.cpan.org/modules/04pause.html" (or
          equivalent on your nearest mirror) to find out how to do this.

       "perl Makefile.PL; make test; make dist"
          Once again, "h2xs" has done all the work for you. It produces the
          standard "Makefile.PL" you'll have seen when you downloaded and
          installs modules, and this produces a Makefile with a "dist" target.

          Once you've ensured that your module passes its own tests - always a
          good thing to make sure - you can "make dist", and the Makefile will
          hopefully produce you a nice tarball of your module, ready for
          upload.

       Upload the tarball
          The email you got when you received your CPAN ID will tell you how
          to log in to PAUSE, the Perl Authors Upload SErver. From the menus
          there, you can upload your module to CPAN.

       Announce to the modules list
          Once uploaded, it'll sit unnoticed in your author directory. If you
          want it connected to the rest of the CPAN, you'll need to tell the
          modules list about it. The best way to do this is to email them a
          line in the style of the modules list, like this:

            Net::Acme bdpOP   Interface to Acme Frobnicator servers      FOOBAR
            ^         ^^^^^   ^                                          ^
            |         |||||   Module description                         Your ID
            |         |||||
            |         ||||\-Public Licence: (p)standard Perl, (g)GPL, (b)BSD,
            |         ||||                  (l)LGPL, (a)rtistic, (o)ther
            |         ||||
            |         |||\- Interface: (O)OP, (r)eferences, (h)ybrid, (f)unctions
            |         |||
            |         ||\-- Language: (p)ure Perl, C(+)+, (h)ybrid, (C), (o)ther
            |         ||
            Module    |\--- Support: (d)eveloper, (m)ailing list, (u)senet, (n)one
            Name      |
                      \---- Development: (i)dea, (c)onstructions, (a)lpha, (b)eta,
                                         (R)eleased, (M)ature, (S)tandard

          plus a description of the module and why you think it should be
          included. If you hear nothing back, that means your module will
          probably appear on the modules list at the next update. Don't try
          subscribing to "modules@perl.org"; it's not another mailing list.
          Just have patience.

       Announce to clpa
          If you have a burning desire to tell the world about your release,
          post an announcement to the moderated "comp.lang.perl.announce"
          newsgroup.

       Fix bugs!
          Once you start accumulating users, they'll send you bug reports. If
          you're lucky, they'll even send you patches. Welcome to the joys of
          maintaining a software project...


AUTHOR

       Simon Cozens, "simon@cpan.org"


SEE ALSO

       perlmod, perlmodlib, perlmodinstall, h2xs, strict, Carp, Exporter,
       perlpod, Test, ExtUtils::MakeMaker, http://www.cpan.org/ , Ken
       Williams' tutorial on building your own module at http://mathfo-
       rum.org/~ken/perl_modules.html

perl v5.8.0                       2002-06-08                     PERLNEWMOD(1)

Man(1) output converted with man2html